package com.yanqu.road.server.cmd.activity.liondance;

import com.yanqu.road.message.YanQuMessage;
import com.yanqu.road.pb.activity.LionDanceProto;
import com.yanqu.road.server.cmd.base.AbstractCommand;
import com.yanqu.road.server.command.Cmd;
import com.yanqu.road.server.gameplayer.GamePlayer;
import com.yanqu.road.server.gameplayer.module.activity.liondance.LionDanceModule;
import com.yanqu.road.server.manger.activity.ActivityMgr;
import com.yanqu.road.server.manger.activity.liondance.LionDanceMgr;
import com.yanqu.road.server.protocol.GameErrorCode;
import com.yanqu.road.server.protocol.Protocol;

@Cmd(code = Protocol.S_LION_DANCE_GET_FRIEND_GIFT, desc = "领取他人的赠送")
public class LionDanceGetFriendGiftCmd extends AbstractCommand {


    @Override
    public boolean parseData(YanQuMessage packet) throws Exception {
        return true;
    }

    @Override
    public void execute(GamePlayer player, YanQuMessage packet) throws Exception {

        // 没有活动
        if (!ActivityMgr.activityInShowTime(LionDanceMgr.getActivityInfo()) || LionDanceMgr.getConfig() == null) {
            ret = GameErrorCode.E_ACTIVITY_OVER_TIME;
            return;
        }

        LionDanceProto.LionDanceGetFriendGiftReqMsg reqMsg = LionDanceProto.LionDanceGetFriendGiftReqMsg.parseFrom(packet.getBytes());

        ret = player.getModule(LionDanceModule.class).getCardGift(reqMsg.getApplyNo());
    }

    @Override
    public void sendData(GamePlayer player) {

        if(ret != 0){
            player.sendPacket(Protocol.U_LION_DANCE_GET_FRIEND_GIFT, LionDanceProto.LionDanceGetFriendGiftRespMsg.newBuilder().setRet(ret));
        }
    }
}
